/*  
     PlAr is Platform Arena: a 2D multiplayer shooting game
     Copyright (C) 2009 Ragagnin Antonio <spocchio@gmail.com>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package plar.ClientServer;

import java.awt.Rectangle;
import java.io.Serializable;
import java.util.ArrayList;

import plar.core.Sprite;

public class ShownElement implements Serializable {
	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	public Rectangle rectangle;
	public ArrayList<Sprite> spriteSet;

	// public Sprite sprite;
	public ShownElement(Rectangle r, ArrayList<Sprite> ss) {
		rectangle = r;

		spriteSet = new ArrayList<Sprite>();
		spriteSet.addAll(ss);

	}
}